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Wild Wild Weekend
What a weekend. Contrary to the title of the entry, we didn't make it
out to see Wild Wild West, but I still think it makes for a fun title.
Braz and his charming wife Kristen
were in town over the weekend, and we had a lot of fun. We went to
Uno's, which has sort of
turned into a tradition for us, apparently. Anyway, that was Saturday
night, after which Braz and I lounged around and watched a few old Westerns, followed by
judicious viewings of Sportscenter and Baseball Tonight on ESPN. The
girls made meringue cookies and the ice cream proto-stuff. They
gave Braz and I two plates of cookies, and then wondered out loud
why we were so hyper. Ha!
Braz just got a new Powerbook. Was very sweet.
I gawked a lot. Q3 looked
wonderful. Unreal, which I had
never played before, was absolutely gorgeous. Very eerie game, too,
especially in the beginning. Instead of most of the 3D whack-a-mole
games, where you start out with 100% health and a pistol of sorts, in
Unreal you start out with bupkis, and 12% health. The only time I
died was because a light fell on me. I kid you not.
And we went to the Cube. Caught up in Braz's purchase-o-ramaing, I
splurged a bit as well. I got a Concrete collection (Fragile
Creature), the Stormwatch trade (Change or Die), and the Priest's
Spell Compendium (getting back into AD&D is a great excuse to
buy gaming stuff, right?). For his part, Braz stuck to a theme and
got Cerebus and Strangers in Paradise TPBs. Note restraint. ;-)
Okay, the rest of the weekend was fucking wonderful, too. Topic change
ahead.
I took a break from writing this to try to install the new version of
Microsoft's Developer's Studio (DevStudio) today, since everyone else
but me on my project is using it.
I hope whoever wrote it dies a hideously painful, tortured death,
replete with flesh-eating bacteria, incontinent baboons, barbed hooks,
a record-winning case of nostril cancer, with disco music playing in the
background, over and over again, at the wrong speed.
Not only was the installation one of the sloppiest I've seen in a
while, but the fact that there are already 2 service packs
("patches") out already should be a telling sign. And one of
the service packs crashed while installing. Twice.
But now it's after lunch, and I've gotten it all installed, and I go to
recompile my two little things (a DLL and a tester program) and it
looks like everything's fine. I go to run the tester program. Boom.
Crash. Shit.
I started stepping through the program, to see where the crash is
taking place. It takes me a few times to home in on it, because it's
happening very early when the application starts up. Then I find it.
When you tell DevStudio that you want to create an application, it
pre-generates a sort of skeleton for you, based on a few parameters
that you give it. It's moderately helpful. Most of the time.
The program is crashing in one of these pre-generated areas. Code I
didn't write. Code that Microsoft wrote. Code I have nothing to do
with. Dammit!
It's Microsoft's fault, but I'm going to have to fix it. And odds are,
what I'm going to have to do is make a *new* application in DevStudio,
let it pre-generate a skeleton again, and then rebuild the tester
application from scratch.
Microsoft, I hate you.
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